Linden Labs announced the release today of 24 new Mesh-based Initial Avatars.
My first thoughts
- All those designers who were worried about the free mesh content have nothing to worry about.
- For the “human” avatars, the men are slightly better than the women.
- Most of the skins are ho-hum.
- Yay for more realistic sizing.
- Linden Labs appears to have used an in-house designer rather than a known (and successful) Second Life content creator. It shows in the quality.
- After wearing the new mesh, I had to relog to get a regular non-mesh avatar to show up. Using the “Undeform Your Avatar,” “Force Appearance Update,” or “Reset Default Male/Female Avater” did not work. Some bits and pieces of the mesh avatars did not remove themselves.
Were I a newcomer, I’d wear these avatars for about a day before moving on to something I could modify and for which I could find better hair, skin, clothing, etc.
You can find these avatars in your Inventory>Library>Clothing>Initial Outfits folder. The new ones have “(Mesh)” in the title.
ABOUT THE BACKGROUND
I am using the wonderful tool provided by Pussycat Catnap “Height Stick – with Average Human Heights” available free on Marketplace. It uses average height figures from around the world. Just as in real life, my avatar is shorter than the average American woman. I wanted to see how the new avatars stacked up (hee-hee, pun intended). I used the same pose for all avatars except the beasts. Windlight settings are from StrawberrySingh.com – Closeup (equally unflattering to all).
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